Declare module
The declare module
syntax in TypeScript is used to extend or add types to existing modules, especially when working with third-party libraries. Here are a few more examples of how you might use the declare module
syntax:
Example 1: Extending a Third-Party Library
Suppose you’re working with a library called “awesome-library” that doesn’t have type definitions built-in. You can use declare module
to add your own type definitions for the library’s components:
declare module 'awesome-library' {
export function doSomething(value: string): void;
export function doAnotherThing(): number;
}
Example 2: Extending a Module with Interfaces
Let’s say you’re using the “axios” library for making HTTP requests and you want to extend the types of its response data:
import axios, { AxiosResponse } from 'axios';
declare module 'axios' {
interface AxiosResponse<T = any> {
customData: T;
}
}
// Now you can use your customData property in responses
axios.get('/api/data').then((response: AxiosResponse<{ customData: number }>) => {
const data = response.customData;
});
Example 3: Extending a Module with Enums
If you’re using an enum from a library and want to add your own values:
declare module 'my-enums' {
export enum Colors {
Red = 'red',
Green = 'green',
Blue = 'blue',
CustomColor = 'custom',
}
}
Example 4: Extending the Window Object
You can extend the global window
object to add new properties:
interface CustomWindow extends Window {
myApp: {
version: string;
};
}
declare global {
interface Window {
myApp: {
version: string;
};
}
}
// Now you can access your custom property on the window object
window.myApp.version = '1.0.0';
These examples demonstrate different scenarios where you might use declare module
to add, extend, or modify types within existing modules or global objects. It’s a powerful feature of TypeScript that allows you to provide better type information and integrate with third-party libraries more effectively.
Extend type for mui color palette
// Augment the palette to include a violet color
declare module '@mui/material/styles' {
interface Palette {
violet: Palette['primary'];
}
interface PaletteOptions {
violet?: PaletteOptions['primary'];
}
}
The syntax you’re seeing is TypeScript’s way of referencing and reusing types within the same interface definition. Let me break down that specific part for clarity:
customNeutral: Palette['primary'];
In this line, you’re defining the customNeutral
palette to be the same type as the primary
palette. Here’s what it means in more straightforward terms:
- The
Palette
interface represents a color palette in Material-UI. - The
Palette['primary']
syntax is a way to refer to the type of theprimary
property within thePalette
interface.
So, by using customNeutral: Palette['primary']
, you’re saying that customNeutral
will have the same type as the primary
palette. This means that any properties you define within customNeutral
will need to match the structure of the primary
palette.
For example, in your code:
customNeutral: {
light: grey[50],
main: grey[200],
dark: grey[700],
contrastText: grey[900],
},
You’re structuring customNeutral
to have the same properties (light
, main
, dark
, contrastText
) as the primary
palette.
If you find this syntax confusing, you can make it more explicit by directly referencing the properties you want instead of using Palette['primary']
. For instance:
customNeutral: {
light: grey[50],
main: grey[200],
dark: grey[700],
contrastText: grey[900],
} as PaletteColor,
Here, I’ve used PaletteColor
to explicitly state the type, but you can replace it with the exact type that the primary
palette properties have. This makes it clearer what you’re defining for customNeutral
.
Remember, this syntax is specific to TypeScript and interfaces and is used to reuse and reference type definitions within an interface or type declaration.